Pre-Rec: No Man’s Sky

August 23, 2016180 Comments

Jack and Rich play No Man’s Sky which is in the rarely seen genre of “Looking at Funny Rocks and Animals Simulator”.


Filed in: Previously Recorded

  • frankelee

    If you added a hot alien princess, somebody for Spock to punch, and a Nazi parallel society on every planet, you’d have had a really good Star Trek tie-in game.

  • The first shot of Rich looking exhausted and uninterested perfectly described the game without uttering a word of dialogue.

  • 3rd! OMG I’ve never been turd before!

  • obriencj

    If you built bases, connected trade routes, domesticated animals, defended your routes and bases, or went and attacked others’ — that would be a hell of a game to put on top of No Man’s Sky. It’s like a platform for other games to be built upon that doesn’t actually have the game on top of it.

  • Otto T

    THEY LIED FOR THA MONEY

  • tOmy`

    Just to put things into perspective:

    In the same amount of time you could watch Whiplash ending. Twice.

    Really makes you unsubscribe.

  • Buk Pravon

    I’m kinda surprised you guys didn’t mention Starbound as an good example for a game doing a similar thing as No Man’s Sky. It’s actually closer to it than Stardew Valley is.

    I enjoyed playing Starbound. 🙂 Bought it for 10 Euros.

  • junkevil

    Oh hey, Something to watch while I wait for DXMD to unlock and install.

  • Michael Tuthill

    Not sure if the graphics are wildly different from different platforms but the gameplay on PS4 looks a little saggy compared to what was at E3 in 2014.

  • junkevil

    Starbound is a classic underrated game.

  • Wm’s Myth

    I like this game. 🙂

  • MonkeyKing1969

    I like the game too. Yes, the repetition is “gamey” but you can’t please everyone. If carbon looks different everywhere than people woudl say, “F___ where’s the carbon?”

    The one thing I woudl like, and yes teh fact they don’t have ist sucks is a planet where every rock, mountain valley is covered in grass. No harsh formation just rolling hills. Then I want airless moons where the surface if soft dunes of sand/rust/dust where the sky is forever black and the planets are up in the sky. Then that same moon where there are un-eroded impact craters.

    I don’t need building that look different. I don’t need alien that are different. I don’t need a goal. Those thing are fine if they want to do that…but I don’t need taht to be happy. But some planets where vegetation is thick and no a lick of rock shows and some airless moons….different gravity…that I woudl like to see.
    And guess what? THEY CAN probably do that! That is something they just might be able to swing and we could see that as a patch or update.

    Everything Jack and Rich says is valid….from their point of view. But the games is not their cup of tea, but it is not a mass burial after a genocide they make it out to be.

  • LameSame

    YES. Hello, everyone. My name is Sam Bannister, and as you may (or may not) know, I’m a pro-PreRec lobbyist. I often find, with great frustration, that this show’s newest entries aren’t always advertised on RLM’s main site, here (though it may be more of an “affiliated” thing, I’m part of a minority that thinks it’s one of the better things released from within RLM’s circle).

    I’m glad to see the initial hatred of this series is dying down, because what we get with it is one of the most entertaining, thoughtful, and funny gaming shows ever produced. RLM: don’t skip out on updating us on a new episode next time. There are a few entries out there that aren’t acknowledged on this site. And oh yeah: No Man’s Sky is alright. Now I’m gonna go take a huge shit.

  • dollar store cashier wife

    the hatred is dying down because the comment section is currently being used by people who drop one comment per year to say how everything RLM does is perfect. maybe,a big maybe that if you never seen anything better review wise that PreRec lives up to such words as ‘one of the most entertaining, thoughtful, and funny gaming shows ever produced’. I’m willing to bet you stopped looking after IGN and gamespot though.

  • LameSame

    Oh yeah! That’s exactly everything I meant! You’re so smart! You even figured out that I’ve never gone beyond IGN and Gamespot! Your passive-aggressive, assumptive bullshit aimed at me, my tastes, and my general knowledge of something is so welcome and so accurate! You’ll have to excuse me, I’m just a big old derpderpdcerpderpaewfl;kasef IDIOT

  • dollar store cashier wife

    well what are PreRec’s peers according to you? Someone like Superbunnyhop can make more informative points without making it a 30 minute long,dull video that has to repeat the same shallow argument ad nauseam because they aren’t well outspoken about a medium they don’t have much actual knowledge for. And he barely scratches the surface of youtubers who actually put effort into their videos and actually love what they make.

  • Glyph Wright

    This shit again? Thirty minutes of edgelords pining on NMS being obviously terrible?

    One of the funniest videos on Pre-Rectum is “First Four Hours of Uncharted 4”. It’s funny, it’s witty, it conveys the message perfectly, and is less than ten minutes long.

    This video could be under a minute, and lose none of its value. Besides, it’s way too late, everyone interested in NMS already knows exactly what the game is.

  • LameSame

    I see what you’re saying, here, and I agree that there are many Youtubers that do very amazing work, with great videos that make great points– very wonderful, interesting stuff. But I disagree on your summary of how PreRec operates, to the point that I’d say Jack and Rich are a couple of the best at doing what they do, though theirs may be a point of view that is more “gamer” and less “games enthusiast”, but no more than in the way HitB tends to be a little less of an artistic deconstruction and a little more of a broad (yet cohesive) discussion about the overall effect of the experience.

    I don’t find PreRec boring at all, nor do I find it really that repetitive. Any repetition I do encounter seems to go deeper into the “why” of it, rather than just robotically repeating a point. But hey, that’s just me.

  • Popo Bawa

    I AIMED MY FLAMETHROWER FOR THA MONEY!

  • Popo Bawa

    Meh – there are already games with those things. What seems neat about NMS is that it doesn’t rely upon trade or combat.

  • obriencj

    Trade and combat are both there — just in forms that don’t scale up. Given the immenseness of the scenery you’re left just… effectively passive. Steal from what’s around you, then on to the next place. There’s nothing to build except minor updates to yourself, the only impact on anything is that you make nodes disappear before abandoning one world for another. What I agree with more than anything that is that this feels more like a tech demo that was meant to have a game on top (whether that be a story-driven game, or an explore-and-build game, or whatever).

  • Joe Syxpac

    If this game was 20 bucks I’d be all over it. I don’t like pot, but I love boring games that you walk around and do nothing in.

  • Josh Wolf

    You can do a lot more than they’re making it out to be. You can make a solar system. You can attack and steal materials from any other ship you see. I was on a planet and saw a giant mech warrior / imperial walker thingy. You can go under water and discover way more treasures. Yeah, you do the same thing over and over, KIND of like any FPS. You just keep shooting people till you shut off the game. Same thing. And there is a campaign mode here as well. It’s supposed to be a relaxing game to just go on the journey and discover. It’s trying to do more than just have an end to it. Which by the way, is to get to the center of the universe, you know, just that tiny feat.

  • jhonny_appleseed

    “Make a solar system”?

  • jhonny_appleseed

    People who defend this game and its creators – like Jack does – just strike me as odd. Is it Stockholm Syndrome? Someone openly lies to you and you wave your hands and say “Oh, but they didn’t MEAN to lie. They’re really good people. Sure they beat me, but I deserve it.”

  • I love the game, but I don’t have to push my agenda on people who don’t! Of course, I knew what I was getting into with it and avoided the hype train’s wishful thinking about what this game would be.

    We’ll see how Star Citizen turns out. That’s a game I will only put money into once it is released, and not a moment before.

  • Ubik

    Russkies had No Man’s Sky before It was cool. I recommend PARKAN (get it on GOG) and somewhat crappy PARKAN II (torrent it or whatever). At least It much cheaper.

  • LameSame

    I wouldn’t say Jack is defending it.

  • Josh Wolf

    Yes sir. When you get 10 Atlas Stones you can create your own planetary system.

  • playdude92 .

    You only need two words. What´s the opposite of deep space? Flat Space.

  • Malevolence

    Would love to play Gnomen’s Sky instead

  • After playing No Man’s Sky for some time, here is what I would do with this game:

    You play as astronaut from Earth that got sucked in to wormhole and got thrown into unknown galaxy, and you are stranded on unknown planet in unknown system that is populated by couple different races of intelligent creatures.
    Your goal is to repair your ship, and establish communication with races in that system, to be able to communicate with them. One of those races has device that can get you back home. And you have to either to get on “good side” of that race, so that they can give you that technology, or to work with their opposition so that they can conquer them and then steal that technology.
    And you are limited only to ONE star system; there is no jumping from system to system or going “to galactic core” . One system is all you have, but you have to spend much more time on each of planets, and some planets will be off limit depending on your standing with race ruling that planet (occasionally you might get there on some covert missions “behind” enemy lines).
    You can fight for factions (or against) them in space, on land, you can conquer their settlements and/or destroy them, participate in large battles, trade to earn cash and goods, etc…
    Only use of “random” generation would be so that each time you play game from start, planets, animals, ships, buildings are a bit different and differently set-up. So that each playthrough is different than last one.
    And each playtrough would be topst 5-6 hours, but I would expand variations of weapons, ships, modules, etc. so that you have reason to play multiple times (maybe something like Binding of Isaac gameplay system)

    So general idea is to use existing gameplay mechanics and rearrange them to give game more focus and more meaning.

  • El_Runko

    “No Man’s Sky”? More like “no thanks, man”! #zing

  • LameSame

    More like “No Man’s Buy”! #1up’d

  • El_Runko

    More like “I won’t play that, man!” #2up’d

  • RiverboatGrambler

    I smoke erryday and this game looks boring as hell. I still play FTL regularly though, thanks Pre-Rec!

  • Punanistorm

    “that you walk around and do nothing in.”

    You mean LIFE?

  • fred

    I like pan myself.

  • Mike Arnold

    Everything Rich wants to add is just cliches. Can’t a game be minimal?

  • RiverboatGrambler

    Maybe if the price tag is minimal too, like most indie titles.

  • I found this game to be maximal!

  • Imesseduptheemail

    Honestly the games I’d recommend for the desired features would be:

    Noctis IV, which is just No Man’s Sky but free and with bad graphics. If this is your type.
    X3: Terran Conflict, which is all the trading, combat, and factionalism in space.
    Space Engineers, which has the whole minecraft/building stuff aspect.

    There isn’t really a game that I know of that combines these features in any sort of quality package, but all of it can be found somewhere else and done far better.

  • Ogrot

    Yeah starbound is excellent. When I bought in to the beta I got a bit worried since it seemed too terraria in space. But it grew a lot since then. And Chucklefish put an awful lot of care into it.

  • jhonny_appleseed

    Is it just like all the other solar systems, but a slightly different color?

  • jhonny_appleseed

    He spent a while insisting that he hadn’t been “lied to” because he didn’t think there was “malice”. I would say openly misleading people about the content of your game, up to its launch, to sell more copies is pretty malicious.

  • Variant

    Hah. You’re so right. I didn’t think about that, but I played it back in the day and you’re right – Noctis IV is a very very early No Man’s Sky. My computer can’t run Space Engineers but I’ve been meaning to play that. Currently I’m playing Frontier First Encounters (the D3D re-release), Evochron Mercenary, and Independence War 2: Edge of Chaos. I highly recommend all of them if you can harness the frustrating power of newtonian space combat.

  • Sandoz

    I had this game in my STEAM wishlist, but it has since been removed.

  • Sandoz

    One of the developers said that you “could” play multiplayer IF you would run into someone else which I guess is mathematically not possible according to the game. Then two people ran into each other but could not see the other person no matter what they tried. Not sure if all of this hooey but I guess it really is impossible to play multiplayer in NMS.

  • Sandoz

    Shallow Space?

  • Sandoz

    Wasn’t SPORE similar to NMS?

  • Jean-François Martel

    at least your suffering made for a fun review.

  • Mugato

    Off topic I guess but has anyone seen the new Ghostbusters game? I know the last one was supposed to be great but I sold my 360 for beer money before it came out. I just have a XBox1 now.

  • RiverDevil

    Firewatch in SPAAAAAAAAACE

  • Andrey Tarkovsky Reference

    Ugh, Jack. Hard pass.

  • Glyph Wright

    Remove prerec from premises.

  • RLMkeepitup

    Rich Evans thug life

  • RiverDevil

    Will you defer your motion to allow a commission to explore the validity of your accusations?

  • nurplesopurple

    Hurray! It’s the bald one and the fat one! I find them familiar and comforting. Here is a $5 donation!

  • LameSame

    “OH MY GOD!!!”

  • zzzz

    ive got it on PS4 and it hasnt crashed once. BUT ive got the disc, maybe DLs are different

  • Dasby

    No Man’s Sky is what I imagine a Bethesda game plays like before they add any quests or storylines.

  • jhk655

    I almost feel bad for Hello Games. Their game is getting shit on unanimously.

  • Ragged Gypsy

    I downloaded it on PS4, and it has only crashed twice on me in about 20(?) hours of gameplay. I don’t know what I’m doing differently…

  • jhk655

    That’s kinda funny because both games use the same garbage engine.

  • Ragged Gypsy

    As a 33 year old non pot-smoking Star Trek fan, I enjoy this game. It’s not without its flaws, but I can get past it and just relax and explore.

    A few caveats for my experience, though: I did not follow the game up until about June, so I went in pretty blind, and I haven’t left the current system I’m in for about 11 days now. I’m content with where am at and how the mechanics work.

  • jhonny_appleseed

    The lesson is: don’t lie about your game to sell a $20 title for $60. This is entirely deserved abuse.

  • Glyph Wright

    Hm, one star system is a bit too strict, I think most people want to explore a galaxy.

  • jhonny_appleseed

    Games are cliches. Stories are cliches. Cliches are the foundation of art, so unless you’re the Cohen Brothers, David Lynch, Paul Thomas Anderson, Stanley Kubrick, Alfred Hitchcock, Lars Von Trier, David Cronenberg, Gus Van Sant, Quentin Tarantino, John Waters, Wes Anderson, Sam Peckinpah, Terry Gilliam, Martin Scorcese, Werner Herzog, or Jim Jarmusch, you really shouldn’t stray too far from the formulae.

  • jhonny_appleseed

    Star Trek Voyager: The Game?

  • jhonny_appleseed

    Yeah, that developer – a guy who was treated like a rock star and flown around the world to do interview after interview – also said that the multiplayer element would be like Journey and Dark Souls. And he’s right … if you play those games with network mode turned off.

  • jhonny_appleseed

    And just for the record: I’ll probably buy this game when it hits $20 or $15 or whatever. It’s just the fact that it’s a crap indie game at $60 – complete with a bullshit marketing campaign – that is rankling people.

  • Artemis

    Guys hear me out. I’m a big fan. Why don’t you review Stardew Valley?

  • Cream-A-Thon

    As a stoner I look forward to the game in the discount bin and the time when I have money for a PS4. Should I sell plasma or kickstart towards this goal?

  • Knight Questoris

    I feel like if they released it under the label of Early Access, they’d be given a lot more leeway than claiming this was the standard release.

  • SUPERMAD

    I agree with LameSame.

    I appreciate Jack and Rich’s calm, honest discussion about the games they play. Many of the youtube game reviews I watch are just too fast paced and have hosts whose voices I find irritating. When I watch Pre-Rec, I feel like I could join in at any moment, with some Final Fantasy and Tecmo Bowl pixels standing proudly behind me.

  • DongsDongsDongs

    The best comparison is Spore. Hyped, procedurally generated, monotonous, and shallow.

  • Cakefarts

    I think you have missed the larger (meta) point of the game. The game is the most exquisite life simulator that exists. The game that teaches the larger overarching lesson of your real life – which is …. why bother. There is no point to the game. Similarly, also with life … there is no point.

    Having learned this I think that you should discover women/girls. They are soft and smell nice (usually) … and if you interact with them just right they let you do things with and to them.

    Women have all the qualities of games that you crave.

    1. They each have a unique backstory.
    2. They are in effect a puzzle or a level that you must solve.
    3. You need to develop techniques and acquire resources to advance your goals with them. For example you have to get a job to earn money to take them to dinner. So that you can demonstrate to them you are not a dirtbag and can help them in their own quest for their goals.

    Hopefully you get the idea – I hope.

  • Mike Schwartz

    First thing I thought of, probably because back then I was also asking “…but what do you DO in the game?” Have we had too many disappointing releases since for people to remember Spore?

  • amplifact

    I’m surprised I haven’t seen more comparisons to that too. I guess it’s sad that NMS is actually making me look back on it fondly. I mean at least the editors that let you design your own shit were kinda neat; there was at least *some* potential for emergent moments when you were running around as a creature, and *some* sort of politics going on once you got to space. Even the stupid ‘secret’ ‘goal’ at the centre of the galaxy had some tangible use in the game for fuck’s sake.

  • Joe Syxpac

    Kettle is good too.

  • Joe Syxpac

    The advantage of the game is I can do it from a sitting position.

  • Joe Syxpac

    They did.

  • Joe Syxpac

    Yes, but a game doesn’t get pregnant and produce smaller games which you must attend to. Nor does it call you on the phone 20 times a day if you aren’t playing with it. It doesn’t get jealous if you play other games. Games also don’t fondly remember previous players who were better than you and remind you of your inferior play style.

  • DongsDongsDongs

    No, I think it’s just that there’s not a lot of games that fail because they were too ambitious. Outside of this, Spore, and Molyneux usually games fail because they have a shitty story or bad controls or levels. This is a different category of bad game.

  • nametaken

    exactly what i was thinking.
    Spore is the game that stopped me from doing day one purchases ever again.

  • nametaken

    i remember making a bad ass alien with a poison attack.
    only to realize that it became meaningless later on in the game,

  • nametaken

    not the old minimal cliche.

  • nurplesopurple

    You two idiots need to shut your yaps.

  • tOmy`

    This game needed one important thing: Difficulty formula set into the procedurally generated code.

    Just create 30 levels for planets, one being the easiest, 30 being the one with most precious materials, hard enemies, hard robots, harsh environment.

  • Michael Collins

    I don’t know whether to comment on this one or the Ben Hurt one, ffs!!!

  • Variant

    I really felt like this game was trying to be Starbound but failing really hard. Starbound was a game where early on its level-scaled planets and weapons felt a little jarring – but by the time full release came around that was completely different. It feels much smoother now, and the game keeps you coming back to certain lower level planet types for certain crafting ingredients you need. And you have an overarching main quest goal, but really the main goal is upgrading your ship or building bases and colonies and shit. If it had just been “look at this funny planet” I probably wouldn’t have played.

  • tOmy`

    Hey, Rich, if you struggled to compare it to some game…

    Hmmm… only if there was one uber famous, goal-less, procedurally generated infinite game… what could it be… could it be Kit Fisto? Or maybe it was this lady.

  • Variant

    The way that people got hyped up for this and let down reminds me a lot of Spore – another game we were showed AMAZING demos for at E3. Couple years later? The game didn’t feel like those demos anymore, because Maxis wanted to “casualize” the experience. We went from “the way you create the skeletal structure of your creature matters” to “STRAP YA LEVEL 5 FEET ON KID, YOURE ABOUT TO GO TO THE CIVILIZATION STAGE”. So fucking lame. I don’t think I’ve bought a full-priced video game since then.

  • Variant

    Well, GTA4 did. “HEY COUSIN. LET’S GO BOWLING”

  • Variant

    yeah I ain’t mind a walk around simulator when I’m baked. To be honest though I’d probably have a better time walking around my woods.

  • Variant

    I’m glad SOMEone brought it up. I actually thought of Spore when I saw the very first trailer. First my brain thought “Hmmm… there’s too much other shit here for it to be any sort of hardcore space sim… and there’s too much “wow look at this” ambition, suggesting that the final product was going to struggle to live up to the expectations. So then and there I decided I’d just wait for everyone to either know better than me or be massively disappointed. Guess which one happened?

  • Spoiled Ants

    Here’s what I would do with the game:

    I would take out a garbage bin, put some good amount of coal on the bottom. Place the game tenderly at the center, cover it up with some fire wood.
    Take my flame jet igniter from the shed, and light some fire. This way I can help out some homeless people and make the world a better place.

  • Spoiled Ants

    I agree that the video is way too long for a basic verdict that comes down to “meh”. I’m not a big fan of the PreRec reviews because I think they’re not really giving a new insight, especially since they release their reviews weeks too late when everybody is already tired talking about said game.
    I prefer listening to the streams while working, or them doing a quick edit of the “first 4 hours”. Rich and Jack are more entertaining and likeable when they’re improvising and interacting with the chat. But in the reviews they unintentionally come off very smug sometimes.

  • RPK

    Luckily I played Subnautica before NMS was released.

    Subnautica is much more polished and completed (only 20 bucks too!), but even with those bonuses it’s still gets dull grinding and playing inventory management all day. This new gameplay style gets so repetitive so quickly.

  • RedLetterMediumsDotCorn

    The vertical slice is meant to show off EVERY game mechanic isn’t it? I guess that flood took more than assets.

  • RedLetterMediumsDotCorn

    There are potheads with discerning taste, maaaan!

  • Robotpals

    I think people would be all over a Galactic Theft Andromeda open universe game.

  • RLMkeepitup

    after seeing the things said to be in this game but were left out, this looks like one of the biggest scams in gaming. game trailers have always had some exaggeration, especially graphics, but flat out lying? jesus

  • fred

    Who would dare LIE about a video game?? Could it be — the people selling it !!! ? ## @@@@@@2

  • fred

    I think being high would make the game worse. There’s still nothing to do in it and the graphics are still shitty.

  • fred

    (rough draft script for Star Wars: The Last Construction Worker)

    I hate sawdust. It’s dry and coarse. And it gets everywhere.

  • Sandoz

    Certainly not a developer.

  • Dasby

    They deliberately mislead the public regarding the actual content of their game. Whether they lied or simply weren’t able to deliver what they promised they never corrected themselves, nor did they make it clear that the game had changed or altered in anyway so that the public would know the information they’d previously been fed was wildly inaccurate. They bilked the public out of their money based on information that they themselves knew was not true, and therefore deserve the criticism they get. No sympathy from me.

  • Sandoz

    I’m pretty much boycotting SONY at this point. I own a SONY TV but I didn’t pay for it and its a good Comp monitor so I’ll keep it.

  • Sandoz

    Seems the shitting is well deserved.

  • playdude92 .

    That too, sure 😉

  • Sandoz

    the only thing I liked about SPORE was it actually worked with my WACOM intuos better than the mouse.

  • playdude92 .

    “..on a 5 year mission to discover technicly different, new worlds. To boredly go where no man- uch, whatever”

  • Cakefarts

    Don’t play bad games like that. Learn a lesson from women and be far more selective in the kinds of games you let yourself play with. Take steps YOURSELF that you do not make 20+ offspring rather than letting her shoulder that burden. All problems solved quite easily.

  • JonahFalcon

    The game on the disc is not the same game you play. Jack, uninstall No
    Man’s Sky, disconnect from PSN, and install No Man’s Sky and see what
    game they game up on before making an entirely new game a few months
    before release.

  • Amarzden

    Did you guys find the mission where you save Harambe?

  • Imesseduptheemail

    I played the Evochron demo a long time ago and had fun. Never got around to buying it, though.

  • Sandoz

    Anyone here ever heard of “Stellaris”? Is that game supposed to be similar to NMS?

  • JonahFalcon

    There’s a BUNCH of games similar to NMS.

  • Sandoz

    What are they? Can you make a list? I have been wanting something like the space exploration genre for a while.

  • Variant

    It’s pretty impressive especially considering it’s all made by basically one guy. There’s a new addition to the series called “Evochron Legacy”, I’ve been meaning to try it out. I hear it involves modular station building.

  • Sheriff Mitchell

    The years of hype made me numb. By the time it came out I’d lost what little excitement remained.

    Last night my wife made me (with death threats) play co-op Yoshi’s Wooly World. It was cute and I had fun.

    *Looks at wife for comment approval*

  • tOmy`

    Yes, you are right.

    Oh, fuck, we should have figured out a better to way to break the news, huh?

  • Cream-A-Thon

    I’m not thrilled with Sony nor am I a big console gamer to start with, however prices for games for my dusty old xbox 360 are rock bottom. Are there any games like this for the 360? My Google is broken.

  • Cobretti

    It’s a shovelware twin stick shooter, made by a no name company that filed for bankruptcy a few days after release. If it wasn’t for the name it would be sitting on Steam a $4.99 with something like 10 mixed user reviews.

  • NicCagesHair

    I think Stellaris is more grand strategy than a survival first person game. So kinda like a real time Civ.

  • NicCagesHair

    Pre-Rec?!?!? We never asked for this!

    Oh shit wrong game. Sorry everyone.

  • NicCagesHair

    Are there any heavily hyped games that don’t receive this kind of blow-back(deserved or undeserved) anymore? I can’t remember any that have had positive releases.

  • Paulus Decimus Meridius

    P.T was going for it. But got cancelled. Now Reedus has a fetus.

  • Mugato

    Well there you have it I guess, thanks.

  • LameSame

    But then the putrid fumes building within my decaying and atrophied body won’t have a release!

  • Sheriff Mitchell

    WE’VE FORGOTTEN HOW TO ENJOY THINGS.

    I’m being a little facetious there, of course. But I do think there’s… at least a smidgen of truth to it.

    The internet lost its mind over Mighty No. 9. I was prepared for the worst upon playing it.

    It isn’t perfect by any means. I definitely wouldn’t call it “good” and it has quite a few issues. At first I wasn’t really liking it at all. But by the end of the game I felt pretty challenged and fulfilled, and I actually had a good amount of fun along the way, even considering its frustrating aspects.

    Expectations are just getting a little crazy, I think.

  • Sandoz

    Yes, I was reading up on Stellaris and it’s something called a 4X game…

  • Sandoz

    Just Mass Effect. I think that this space exploration genre is just getting started.

  • Sandoz

    I stumbled upon a couple of interesting titles;
    SCORN and AGONY.
    Both look stunning and they are using the Unreal engine.

  • Sandoz

    PC gaming is heavily screwed up with most titles being effed up or not playable upon release.
    Pre-Order a game? Sometimes I guess, I pre-ordered DOOM 2016 and that worked out well.
    But 98% of the time, hell no, no season passes either unless all of the DLC is desirable.

  • David

    around 7:30 Rich describes Eve

  • Cream-A-Thon

    How much of the Patreon money do you think goes to Pre Rec? Which show is the highest budgeted – or the lowest for that matter?

  • jhonny_appleseed

    I just downloaded a copy of this game to make sure I was right to think it’s crap. I didn’t pay a cent and I still feel ripped off.

    Nothing but walking around ‘randomly generated’ worlds that all look the same, zapping rocks and plants that all look the same, getting bit by animals that all look the same, stopping at buildings that all look the same. There’s no point to the game. It’s just grind to grind to keep grinding to grind some more.

    And the controls are idiotic. To fly at a reasonable pace you have to keep both shoulder buttons down; my fingers ache from just an hour playing. The ship has roll limits and auto-pilot. You walk like an old man until you find the ‘run upgrade’ (what??) then have stamina problems until you find the ‘stamina upgrade’. Everything is constantly running out of power and nothing automatically recharges, plus time doesn’t stop when you have to go to the menu to recharge the ten things that have run out of power.

    The fact that anyone is saying how ‘great’ this game is just shows how bad things have gotten. It’s like the jackasses who tried to tell us “Gone Home” was a great game, or that “Firewatch” was amazing – basically people who write for Salon or The Guardian who care more about their little in crowd than care about good games.

    Sean Murray is a liar and a thief.

  • jhonny_appleseed

    Off the top of my head:

    The new Deus Ex.
    Uncharted 4.
    The last two Tomb Raider games.
    Bloodborne.
    MGS Phantom Pain.

    Lots of games receive tons of hype and then receive positive to glowing press and fan reception … because they (at least to an extent) deliver on that hype.

    “No Man’s Sky” is getting shit on because they openly lied about what the game was. “Mighty No. 9” got shit on because they hyped it as the ‘rebirth’ of side-scrolling action and it’s just a rehash, plus that idiot Dina was allowed to SJW the fans for too long without reprisal.

  • Lol, says the thief!

  • ADudeMostSuave

    Maybe, but I don’t feel comfortable laying the bulk of the blame on Sean Murray’s or Hello Games’ shoulders.
    With stripped content, overzealous marketing, and a horribly broken and bug-ridden release, Sony’s shadow is looming over the whole debacle.
    The theory I’m batting around is that there were deals made early on in the development and Sony started contracting parts out. In true Sony tradition, there was poor communication, major differences between what Hello Games needed and what Sony was willing to pay for and purchased from contractors resulting in the content-free tech demo we have today.
    I’d be willing to bet that Hello Games and Sean Murray are less perpetrators and more casualties left in Sony’s wake.

  • Minigames that only can be completed after 18 years, and then only if you’re lucky to avoid the millennial trap!

  • Does anyone remember “State of Emergency?”

  • Mike Magnum

    Talking About Repeating Game play. While no where has bad as this. Legend of Zelda Skyward Sword felt kinda receptive. Even more so than Majora’s Mask. I think its the only Zelda game were i ever was asking. “When the Hell is this going to end.” It felt like i was doing a lot of the same things over and over again. Like the developers were padding the game out. I think it took me 17 hours to get through it. While not a bad game. Its probably my least favorite Zelda game. I think ive played all the Console Games. But missed alot the handhelds. Mainly because i got Gameboy when i was a kid, Got a few games and then never touched it again. I didn’t buy another Handheld until they had Lithium ion battery and a backlight.

  • Thanatos

    Jack is bending over backwards to justify the lies. They were lies. They’re documented lies. Just because they weren’t made with “malicious intent” doesn’t mean they’re any more true. They were made to cover the guy’s ass, to save face, to pretend that the game was better than it was. Fraudulent advertising through and through. They’re still advertising the game with videos that include cut features from earlier builds.

    Maybe get this game once it’s $10 a year from now on sale, it doesn’t seem worth much more.

  • Thanatos

    The key is that Starbound doesn’t cost $60.

  • Thanatos

    You could build stuff in that game. In NMS, really, you just destroy.

  • Thanatos

    Stellaris is a 4X strategy game.

  • Joe Syxpac

    If you say “space battles” and there are no space battles it’s kinda hard to say that wasn’t a lie.

    Even so I still kinda wanna play this game but I’m not willing to shell out 60 bucks for it. Just waiting on that Steam sale.

  • jhonny_appleseed

    Wow, any conspiracy theory to avoid blaming the point man for this entire debacle? Is he your relative?

    They’re a 13-man studio. They didn’t do any work that was ‘stripped out’ by evil Sony, and they never announced any contract work on the title. Yet Sean Murray was happy to go around the world like a rock star telling us all the amazing things that would be in the game.

  • jhonny_appleseed

    Piracy is not theft, Sean Murray fanboy. It is copyright infringement.

    Theft is more like lying to the whole world about the content of your game, engaging in a conspiracy with sympathetic journalists to conceal your lies, and taking peoples’ money for promises you know not to be true.

  • David Farrell

    Soooo, am I gonna be the one who gently slides Star Citizen in here`?

  • “You keep using that word. I do not think it means what you think it means.” Talk about a creative interpretation of what is and isn’t theft. 😉

  • ADudeMostSuave

    Do we have a planet or solar system up yet in which the backers can all play together and stress test the game’s alpha parts?
    If/when that gets released, I’ll pull the trigger on backing it.
    Until then, I’ll just keep sliding down the learning curves of EvE and Mechwarrior Online.

  • Charon

    Jack liked Firewatch, so…

    There’s that.

  • Charon

    Yeah, it was a silly little original XBOX game, right? I think it was also part of the first wave of “thousands of enemies on the screen at the same time” game – a la Dead Island and its sequels – that game type was a viable marketing gimmick for at least two years.

  • Charon

    I’m no NMS zealot, but I too thought the game looked interesting when the trailer debuted. I also took the E3 2014 trailer with a grain of salt – and my palette was cleansed with the tears of butthurt, entitled, and lofty nitwits upon the game’s release.

  • jhonny_appleseed

    I just listened to a Rage Against the Machine song on YouTube. Nobody got a cent. Did I steal it?

    If I were going to buy the game but instead chose to download it for free, one might be able to argue that I ‘stole’ from them. But I never intended to pay $60 for this game. When it hits $10, $15 I may still buy it, largely because downloading it for free convinced me that such a price point might be acceptable (kind of like these things we used to have called ‘demos’).

    I’m curious how you feel about the people who bought it, played it for some chunk of hours, then returned it. Are they also stealing?

  • jhonny_appleseed

    It’s “entitled” to expect the features you’ve been promised?

    Good to know. So I guess if I take a shit in your hamburger you’ll have nothing to say.

  • Leo_Silva.

    This review is as repetitive as NMS.

  • NicCagesHair

    I guess I’ll just stick to roller-coaster tycoon and sending the poor bastards who visit my park to deaths on a roller coaster I may not have completed.

  • NicCagesHair

    They probably put all of it into Pre-Rec just to screw with you donors.

  • NicCagesHair

    Yeah I’ve played some crusader kings (by the same studio) and really liked it. But I guess that studios new business model is to release the game without all the typical 4x features and then DLC the shit outta of it. Crusader Kings 2 has like 40 DLC’s so I said no way I’m buying that.

  • Sandoz

    I noticed the DLC was a little much. It brings the game to a full $69.99.

  • Пётр Семёновч

    Alternative title 50 shades of rocks

  • CorbeauNoir

    Apparently your findings get wiped out after two weeks so there isn’t even really a share-your-discoveries element

  • Luke Taylor

    I thought No Mans Sky was maybe the biggest rip off and one of the most shallow games I’ve ever played…but I really enjoyed Firewatch, and Dear Esther. Both reasonably priced interactive stories, and well made if you like that sort of thing. Delivered exactly what they said they would.

    All this projection because people like something you don’t? sometimes you feel like shooting stuff, sometimes you feel like relaxing and taking in a story.

  • jhonny_appleseed

    First, look up ‘projection’. It doesn’t mean ‘making fun of people who like stupid things’.

    Second, if walking simulators get you wet, hooray for you. But they’re not games, and if you look at the vast disparity between the critic raves for those non-games and fan reception you’ll realize why people make fun of critics.

  • junkevil

    These space games have been all downhill since the days of Star Control 2 and Star Flight.

  • RiverboatGrambler

    Dead Rising*, great game.

  • Charon

    Food is sustaining, video games are superfluous. Your anecdote is shit.

    Put THAT in your hamburger and smoke it.

  • kalke

    It’s like real life. Endless variety of the same shit and no goal or meaning except sustaining your naked existence.

  • jhonny_appleseed

    You really think that’s a rebuttal?

    I have something you can smoke.

  • Well, actually you do get space combat involving larger ships. I warped into a new system and found myself smack bang in the middle of a space battle between pirates and a Korvax cruiser . I also found a cargo ship whose storage holds you could attack to gain resources.

    The problem is, the random nature of the game elements means there is no guarantee you’ll encounter any of this in your first 20-30 hours. NMS is a good chillout game (I love it for the visuals and excellent sound design) but isn’t really worth your while if you’re after a more active gameplay experience (like an Elite game, for example).

  • I agree that Superbunnyhop’s vids are on a whole other level (loved his explanation of MGS2) but sometimes I enjoy just watching two friends casually discuss a game and seeing what comes out of that. Some episodes will be inevitably be incisive than others, but I don’t think Pre-Rec is aspiring to be super-analytical anyway.

  • Mike Varosky

    If you were hello games, when they ordered the hamburger, you’d wheel out a cow, a wheat field, a flour mill, an oven, and a fire pit, and then tell him that “technically” you gave them a burger…

  • Mairsx

    I didnt listen to the whole video before, but i just had to log in to say Fuck you to Jack.
    People that smoke also dont like stupid pointless games you asshat.
    The only ones who are actually finding anything redeemable in pieces of crap like this are you apologetic marketing guys.

    Project that crap onto someone else, or else.
    signed;
    People that like to smoke and enjoy great and smart things in life. – asshat.

  • He corrected himself immediately afterwards.

  • Frontier First Encounters (1995) was the last real sandbox space-flight simulator that saw a wide release. Independence War 2 (2001) came real close.

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